Sword Art Online Fatal Bullet How Much Str Do You Need
Part of the fun in Sword Fine art Online: Fatal Bullet is putting together all sorts of builds for your main character and Arfa-Sys support AI.
On that annotation, I've decided to put together this character build and loadout guide featuring the game'south diverse characters such as Sinon, Bazalt Joe and a certain person dressed in black from head to toe and surrounded by women. That guy's the worst, you know.
Eventually, I'm planning to update this with data on character relationships and what have you should there be interest. In the meantime, I'm starting out with fundamental information and stats of about one-half of the characters and updating the listing as I become to everyone else.
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The data includes each character's stat signal allocation percentage, which shows what share or percentage of their CP they allocated for each stat. I also included their weapon loadouts, skill sets and stats at level 125 for good measure. I figure that it might be interesting for folks who are curious about each grapheme's stat distribution and how it figures into that character'due south overall build and play style. Who knows? It could provide insight you could use when doing your own custom builds for your main character or Arfa-Sys.
One caveat is that some accessory and weapon names might be unlike from the English version as this guide is based on the Japanese guidebook and game (I did my best to apply the localized names for skills and other things in this guide). For stuff that I don't know the official translated names for, I just wrote down my best approximation. Basically, I don't have all of the clothes, weapons and other items in my localized game withal but I volition update them as I get the requisite information. Otherwise, if yous know the actual names of some of these items, experience free to let me know in the comments or by emailing me straight and I'll update them.
First, allow's get over some basic cognition for stats and classes, which volition help you when putting together your builds (I also posted a running listing of all skills in Sword Fine art Online: Fatal Bullet that includes all stat requirements and changes in each skill when leve:
Stats and classes
There are six key stats that determine your character'due south build also equally what role he or she falls nether. Hither's a quick rundown for each of them and what they do.
Force (STR): Determines your total weight capacity for carrying weapons. As well affects the impairment y'all inflict with sword weapons.
Vitality (VIT): Affects your maximum HP and impairment reduction rate. Too affects resistance to poison, bonfire and stun.
Intelligence (INT): Improves the effect and success charge per unit of your skills. Also improves the duration and recharge time of your gadgets. Increases the effectiveness of your status attacks and ability to suppress enemies.
Agility (AGI): Increases movement speed. Too increases reduction in damage received past a large amount. Improves weapon treatment and reload speed besides. Lastly, it increases how fast the Bullet Circle shrinks.
Dexterity (DEX): Improves the effectiveness of gadgets and increases UFG harm. Likewise increases your damage for critical hits and when hitting weak spots. Increases Bullet Circumvolve accuracy every bit well.
Luck (LUK): Increases particular drop rate and the effect of memory chips establish on dropped weapons. Also increases your critical hit rate and provides a slight heave in your impairment reduction rate. Profoundly increases the damage reduction rate for poison and blaze.
A common question is what stats to go for when doing certain builds. Personally, my advice is to improve the stats for the skills and weapons you want or like to use. That being said, here are the stats you desire to improve for each class or role as a rule of pollex.
- Attack: STR and AGI
- Destroyer: STR and DEX
- Sniper: STR, AGI and DEX
- Engineer: INT and DEX
- Tank: STR, VIT and AGI
- Back up: VIT, INT and LUK
Now hither are the builds and loadouts for the game's various characters. This guide has about half of the characters right now and will continue to add more than equally it is updated.
Agil
- Form: Tank
- Weapons: Gatling / Launcher
- Dress: Ability Vest M
- Accessory: Earrings
Stat Point Allotment & Grade
- STR: A (22 percent)
- VIT: A (24 percent)
- INT: B (20 pct)
- AGI: Due east (6 percent)
- DEX: C (16 percent)
- LUK: D (12 per centum)
- Defense: D
Stats at Level 125
- HP: 6260
- STR: 128
- VIT: 140
- INT: 116
- AGI: 34
- DEX: 93
- LUK: 69
- ATK 1: 374
- ATK ii: 1956
- DEF: 1880
Loadouts
Weapon ane: Big Comport (base to Mk3)
Skill Ready ane: A) Taunting Yell 1-3. B) Armor Form i-iii. C) Dash Assault 1 until level 28, then Toxic Gas Blast 1-iii. D) Tranquilizer Shot 1-3.
Weapon 2: GL6 Firebringer (base to ++), GL6 Inferno (base to ++)
Skill Prepare ii: A) Attending Seeker 1-3. B) Power Form 1 until level 33, then Human Fortress one-3. C) Armor Pause Shot until level 47, then Plasma Blast 1-2. D) Shield Matrix ane-3.
Gadgets: Get-go Aid Kit, Anti-Ailment Kit, Proximity Mine, Frag Grenade
Argo
- Course: Set on / Tank
- Weapons: Handgun / Shotgun
- Clothes: Aviator Adapt F
- Accessory: None
Stat Point Allotment & Grade
- STR: A (22 percent)
- VIT: B (20 percent)
- INT: E (vi percent)
- AGI: A (24 per centum)
- DEX: C (16 per centum)
- LUK: D (12 percentage)
- Defense: A
Stats at Level 125
- HP: 5780
- STR: 128
- VIT: 116
- INT: 33
- AGI: 141
- DEX: 92
- LUK: 69
- ATK i: 568
- ATK two: 543
- DEF: 2972
Loadouts
Weapon 1: Long Stroke (base to 2++)
Skill Set i: A) Conceal 1. B) Taunting Yell 1-three. C) Quick Shot 1-three. D) Armor Grade 1 until Level 39, then Human Fortress one-2.
Weapon 2: Honeycomb 87(base to ++), Binen Shutokku-87 (base to ++)
Skill Gear up two: A) Tactical Roll 1-3. B) Attention Seeker until Level 28, then Shield Matrix ane-3. C) Speed Form 1-3. D) Enhance Gadget 1-two.
Gadgets: Offset Aid Kit, Proximity Mine, Frag Grenade
Asuna
- Class: Supporter
- Weapons: Attack Rifle / Handgun
- Apparel: Daybreak Coat F
- Accessory: Headset, Promise Ring
Stat Point Allocation & Grade
- STR: D (11 per centum)
- VIT: B (20 percent)
- INT: A (25 percentage)
- AGI: C (sixteen percent)
- DEX: Due east (six percent)
- LUK: A (22 per centum)
- Defense: B
Stats at Level 125
- HP: 5780
- STR: 67
- VIT: 116
- INT: 141
- AGI: 92
- DEX: 35
- LUK: 129
- ATK ane: 218
- ATK 2: 539
- DEF: 2624
Loadouts
Weapon 1: SPB Rapier (from base of operations to Mk3)
Skill Fix 1: A) Starts with Tactical Roll 1 then switches to Gunstinger 1-2. B) HP Recovery Shot one until Level 41 and so switches to Nanotech Boost 1-2. C) Healing Bullet 1-3. D) Speed Course 1 until Level 32 so switches to Critical Form Bullet 1-3.
Weapon 2: Betelgeuse (from base to ii++)
Skill Prepare 2: A) Healing Field Shot 1 1-iii. B) HP Recovery Shot i-ii until Level 62 so switches to AED Shot. C) Curing Field Shot . D) Tranquilizer Shot i-2.
Gadgets: Start Help Kit, Frag Grenade, Anit-Ailment Kit, Plasma Grenade
Bazalt Joe
- Class: Assault / Tank
- Weapons: Assault Rifle (Dual) / Handgun
- Clothes: Cold-weather Garment M
- Accompaniment: Beret
Stat Point Resource allotment & Course
- STR: A (22 per centum)
- VIT: A (24 percent)
- INT: Due east (half-dozen percent)
- AGI: B (xx percent)
- DEX: C (16 pct)
- LUK: D (12 per centum)
- Defense force: A
Stats at Level 125
- HP: 6280
- STR: 127
- VIT: 141
- INT: 34
- AGI: 114
- DEX: 91
- LUK: 68
- ATK 1: 226
- ATK ii: 505
- DEF: 2843
Loadouts
Weapon 1: LMG Dushu (base to ++), LMG Puryui (base of operations to ++)
Skill Set 1: A) Sliding Shot 1-3. B) Attending Seeker 1-iii. C) Taunting Yell i-3. D) Human Fortress ane-3.
Weapon two: Prosti (base of operations to ++), Daverie (base of operations to ++)
Skill Set up 2: A) Armor Form 1-iii. B) Quick Shot 1-3. C) Power Grade 1-3. D) Explosive Shot ane-2.
Gadgets: To be added subsequently
Itsuki
- Class: Engineer
- Weapons: Sniper Rifle / Submachine Gun
- Clothes: Pristine Coat K
- Accompaniment: None
Stat Point Allocation & Grade
- STR: A (22 percent)
- VIT: D (12 percent)
- INT: B (20 percent)
- AGI: C (16 percent)
- DEX: A (26 percent)
- LUK: E (half-dozen pct)
- Defense: D
Stats at Level 125
- HP: 4840
- STR: 130
- VIT: 69
- INT: 115
- AGI: 92
- DEX: 142
- LUK: 35
- ATK 1: 973
- ATK 2: 224
- DEF: 1871
Loadouts
Weapon ane: Dragonfall (base to ++), Dragonbreaker (base of operations to ++)
Skill Set 1: A) Conceal 1-iii. B) Enhance Gadget 1-3. C) Eagle-Eye Buoy ane-3. D) Replenish Gadget one-3.
Weapon 2: Sirius (base to Sirius 3)
Skill Prepare 2: A) Blazing Blast one-three. B) Sliding Shot i-2. C) Omnia Vanitas 1-two. D) Toxic Gas Nail ane-3.
Gadgets: First Aid Kit, Proximity Mine, Gainsay Knife
Kirito
- Form: Assault
- Weapons: Sword (Gun & Sword) / Sword
- Clothes: Nocturnal Coat M
- Accessory: Hope Ring
Stat Point Allocation & Grade
- STR: A (24 percent)
- VIT: C (16 percent)
- INT: B (20 percent)
- AGI: A (22 percent)
- DEX: D (12 pct)
- LUK: Eastward (six percent)
- Defense: B
Stats at Level 125
- HP: 5280
- STR: 141
- VIT: 91
- INT: 115
- AGI: 129
- DEX: 67
- LUK: 34
- ATK 1: 930
- ATK 2: 930
- DEF: 2488
Loadouts
Weapon 1: Kagemitsu G4 (base of operations to ++), Kotetsu G4 (base of operations to ++), Masamune G4
Skill Set 1: A) Sword Barrier 1-3. B) Tactical Roll ane-3. C) Vorpal Strike 1-three. D) Speed Class 1 until Level forty so replaced past Dual Orbital ane-3.
Weapon 2: Kagemitsu G4 (base to ++), Kotetsu G4 (base to ++), Masamune G4
Skill Set 2: A) Hyper Awareness. B) Sharp Smash ane-3. C) Omnia Vanitas 1-3. D) Power Class 1 until Level 35 then replaced by Horizontal Foursquare 1-three.
Gadgets: First Aid Kit, Melee Booster Kit, Plasma Grenade, Frag Grenade
Klein
- Course: Tank / Assault
- Weapons: Assault Rifle / Launcher
- Wearing apparel: Soldier's Jacket M
- Accompaniment: None
Stat Signal Resource allotment & Course
- STR: B (20 percent)
- VIT: A (22 percent)
- INT: D (12 percent)
- AGI: A (24 percent)
- DEX: C (16 per centum)
- LUK: E (six percent)
- Defense: A
Stats at Level 125
- HP: 6020
- STR: 116
- VIT: 128
- INT: 69
- AGI: 140
- DEX: 93
- LUK: 35
- ATK ane: 232
- ATK 2: 4029
- DEF: 2920
Loadouts
Weapon ane: Midou-Type AR (base of operations to Kai ++)
Skill Fix 1: A) Sliding Shot 1-3. B) Speed Form 1-3. C) Attending Seeker 1-3. D) Omnia Vanitas 1-3.
Weapon ii: Blast Spear (base to ++), Explosion (base to ++)
Skill Set ii: A) Power Grade 1-3. B) Tactical Roll 1-3. C) Taunting Yell 1-3. D) Armor Form 1 until Level 26, then Shield Matrix 1-3.
Gadgets: First Assist Kit, Plasma Grenade, Combat Knife, Frag Grenade
Kureha
- Class: Tank / Set on
- Weapons: Submachine Gun / Launcher
- Clothes: Primary Coat F
- Accompaniment: Headband
Stat Signal Allocation & Course
- STR: D (11 percent)
- VIT: A (22 pct)
- INT: C (xvi percentage)
- AGI: A (25 percent)
- DEX: B (20 percent)
- LUK: E (vi percent)
- Defense: A
Stats at Level 125
- HP: 6060
- STR: 67
- VIT: 130
- INT: 91
- AGI: 142
- DEX: 116
- LUK: 33
- ATK one: 304
- ATK 2: 1934
- DEF: 2952
Loadouts
Weapon ane: Draque L Sirocco (base to ++), Draque Fifty Halmattan (base to ++), Draque Fifty Shamal
Skill Fix 1: A) Scatter Wheel ane-ii. B) Attention Seeker 1-three. C) Omnia Vanitas one-3. D) Acrobatic Fire until Level 27, so Trigger Happy 1-three.
Weapon 2: Deneb Kaitos (base to two++)
Skill Set 2: A) Dash Attack ane-2. B) Tactical Curlicue 1-3. C) Power Suspension Shot 1-2. D) Armor Break Shot 1-2.
Gadgets: Outset Aid Kit, Anti-Ailment Kit, Frag Grenade, Plasma Grenade
Leafa
- Class: Engineer / Assault
- Weapons: Attack Rifle / Sword
- Clothes: Sylpheed Hunter F
- Accessory: Circlet, Hair Ornamentation
Stat Point Resource allotment & Grade
- STR: B (xx percent)
- VIT: Due east (6 percent)
- INT: A (22 pct)
- AGI: D (12 percent)
- DEX: A (24 percent)
- LUK: C (16 per centum)
- Defense: E
Stats at Level 125
- HP: 4120
- STR: 116
- VIT: 33
- INT: 128
- AGI: 67
- DEX: 141
- LUK: 92
- ATK 1: 171
- ATK 2: 887
- DEF: 1512
Loadouts
Weapon 1: Sylph Blazon A (base to ++), Sylph Type B (base to ++),
Skill Ready 1: A) Blazing Blast 1-3. B) Hawk Center one-3. C) Healing Bullet one-3. D) Omnia Vanitas 1-two.
Weapon 2: Kagemitsu G4 (base of operations to ++), Kotetsu G4 (base to ++) Masamune G4
Skill Fix two: A) Power Form i-3. B) Abrupt Nail 1-three. C) Heighten Gadget one-ii. D) Vorpal Strike 1-ii.
Gadgets: Offset Help Kit, Plasma Grenade, Anti-Ailment Kit
Lisbeth
- Class: Support / Engineer
- Weapons: Shotgun / Submachine Gun
- Clothes: Smithing Jacket F
- Accompaniment: Basic Headset / Headband
Stat Indicate Allocation & Grade
- STR: B (xx percent)
- VIT: D (12 pct)
- INT: A (24 percentage)
- AGI: Due east (6 per centum)
- DEX: A (22 per centum)
- LUK: C (xvi percentage)
- Defense: E
Stats at Level 125
- HP: 4820
- STR: 116
- VIT: 68
- INT: 143
- AGI: 34
- DEX: 129
- LUK: 92
- ATK 1: 335
- ATK ii: 224
- DEF: 1395
Loadouts
Weapon ane: Valkyrie (base of operations to ++), Valkyrie Mk2 (base to ++)
Skill Set up one: A) Power Form Shot 1 until Level 22, then Power Field Shot 1-3. B) Armor Form Shot 1 until Level 31, then Baby-sit Field Shot i-3. C) Explosive Shot 1-three. D) Electrodynamic Stunner ane-iii.
Weapon 2: Sirius (base to Sirius 3)
Skill Set 2: A) Power Break Shot 1-3. B) Armor Break Shot one-three. C) HP Recovery Shot 1-3. D) Toxic Gas Blast 1-3.
Gadgets: Commencement Aid Kit, Anti-Disquiet Kit, Frag Grenade, Proximity Mine
Philia
- Class: Assault
- Weapons: Sniper / Sword
- Dress: Combat Belong F
- Accompaniment: None
Stat Point Allotment & Grade
- STR: D (12 percent)
- VIT: Due east (6 percentage)
- INT: C (sixteen percent)
- AGI: A (22 percent)
- DEX: B (twenty percent)
- LUK: A (24 pct)
- Defense: B
Stats at Level 125
- HP: 4140
- STR: 69
- VIT: 34
- INT: 95
- AGI: 132
- DEX: 119
- LUK: 146
- ATK 1: 341
- ATK 2: 718
- DEF: 2516
Loadouts
Weapon one: Tranquillity (base of operations to ++), Serene (base to ++)
Skill Set up 1: A) Power Form ane until level 29, so Power Field Shot 1-ii. B) Armor Form 1 until Level 43, so Guard Field Shot one-2. C) Speed Course ane-3. D) Eagle Eye Beacon 1-2.
Weapon ii: Muramasa F9 (base to ++), Kikuichimonji F9 (base to ++)
Skill Prepare ii: A) Conceal ane-two. B) Abrupt Nail 1-2. C) Omnia Vanitas i-three. D) Ability Form i-two.
Gadgets: First Aid Kit, Anti-Ailment Kit, Frag Grenade, Plasma Grenade
Premiere
- Class: Attack / Engineer
- Weapons: Handgun (Dual) / Shotgun
- Clothes: Scratch Hoodie F
- Accompaniment: Hair Ornament
Stat Point Resource allotment & Grade
- STR: E (6 percent)
- VIT: C (sixteen percent)
- INT: B (20 percent)
- AGI: D (12 percent)
- DEX: A (24 percent)
- LUK: A (22 percent)
- Defense: C
Stats at Level 125
- HP: 5300
- STR: 35
- VIT: 92
- INT: 116
- AGI: 68
- DEX: 143
- LUK: 129
- ATK ane: 338
- ATK 2: 237
- DEF: 2144
Loadouts
Weapon 1: SPB Dark Sky (base to Mk3)
Skill Set 1: A) Conceal i-three. B) Quick Shot 1-2. C) Healing Bullet ane-3. D) Armor Form 1-3.
Weapon ii: Peacock (base of operations to Peacock 3)
Skill Fix 2: A) Enhance Gadget one-iii. B) Militarist Center i-3. C) Speed Form ane-2. D) Blazing Blast 1-3.
Gadgets: First Assistance Kit, Proximity Mine, Plasma Grenade, Frag Grenade
Rain
- Class: Attack
- Weapons: Submachine Gun (Dual) / Shotgun
- Clothes: Maid Outfit F
- Accessory: Formal Uniform F
Stat Signal Allocation & Grade
- STR: B (xx per centum)
- VIT: East (5 percentage)
- INT: A (22 percentage)
- AGI: A (25 percent)
- DEX: D (12 percent)
- LUK: C (sixteen percent)
- Defense: B
Stats at Level 125
- HP: 4120
- STR: 118
- VIT: 33
- INT: 132
- AGI: 146
- DEX: 69
- LUK: 93
- ATK 1: 267
- ATK 2: 237
- DEF: 2464
Loadouts
Weapon one: Spiral Shadow (base of operations to 2++)
Skill Set i: A) Sliding Shot ane-three. B) Conceal 1-three. C) Picket Style. D) Besprinkle Wheel 1-3.
Weapon 2: Peacock (base to Peacock 3)
Skill Set 2: A) Speed Form ane until level 29, then Gunstinger ane-3. B) Armor Class one-3. C) Ability Grade i until Level 20, and then Power Field Shot 1-3. D) nanotech Boost ane-2.
Gadgets: Start Help Kit, Anti-Disquiet Kit, Combat Knife, Plasma Grenade
Silica
- Class: Support / Tank
- Weapons: Submachine Gun / Handgun
- Clothes: Tamer Jacket F
- Accessory: Pilus Decoration
Stat Bespeak Allocation & Course
- STR: E (six percentage)
- VIT: C (16 percent)
- INT: D (12 percent)
- AGI: A (22 percent)
- DEX: B (20 percent)
- LUK: A (24 percent)
- Defense force: A
Stats at Level 125
- HP: 5300
- STR: 34
- VIT: 92
- INT: 68
- AGI: 129
- DEX: 117
- LUK: 143
- ATK 1: 220
- ATK 2: 144
- DEF: 2932
Loadouts
- Weapon i: Sturm KZ (base of operations to Sturm KZ3)
- Skill Set up 1: A) Tactical Roll 1-3. B) Healing Bullet 1 until Level 51, then Healing Field Shot i-2. C) Speed Form 1-3. D) Curing Field Shot.
- Weapon 2: Procyon SL (base to Procyon SL3)
- Skill Set 2: A) Acrobatic Burn 1-3. B) Quick Shot ane-3. C) HP Recovery Shot 1-2 until Level 119, then AED Shot. D) Trigger Happy 1-3.
- Gadgets: Commencement Aid Kit, Anti-Ailment Kit, Frag Grenade, Combat Knife
Sinon
- Course: Sniper
- Weapons: Sniper Burglarize / Handgun
- Dress: Hawk Centre Suit F
- Accessory: Headphones
Stat Point Allocation & Grade
- STR: A (24 percent)
- VIT: D (12 percent)
- INT: C (16 per centum)
- AGI: B (twenty percent)
- DEX: A (22 percent)
- LUK: Eastward (6 per centum)
- Defense: C
Stats at Level 125
- HP: 4840
- STR: 142
- VIT: 69
- INT: 93
- AGI: 117
- DEX: 130
- LUK: 34
- ATK 1: 2546
- ATK 2: 175
- DEF: 2168
Loadouts
Weapon 1: Sangfroid (base to +), AMR Tiamat (base to Mk2+),
Skill Set up 1: A) Hawkeye i-three. B) Sentry Style. C) Phantom Bullet 1-3. D) Eagle Eye Beacon i-3.
Weapon 2: Lightning (base to Mk3)
Skill Set two: A) Health Recovery Bullet i-three. B) Muffle one-2. C) Speed Form 1 until Level 27 then switches to Tranquilizer ane-two. D) Curing Field Shot.
Gadgets: Start Aid Kit, Plasma Grenade, Anti-Ailment Kit
Strea
- Class: Tank
- Weapons: Launcher / Gatling
- Clothes: Flak Suit F
- Accessory: None
Stat Betoken Allocation & Grade
- STR: A (22 percent)
- VIT: A (25 percentage)
- INT: Due east (6 percent)
- AGI: D(11 pct)
- DEX: C (xvi per centum)
- LUK: B (20 percent)
- Defense: B
Stats at Level 125
- HP: 6420
- STR: 134
- VIT: 148
- INT: 34
- AGI: 69
- DEX: 94
- LUK: 119
- ATK one: 2232
- ATK two: 257
- DEF: 2564
Loadouts
Weapon i: Bunker Comet (base to ++), Meteor Fall (base to ++), Spicule
Skill Set i: A) Taunting Yell 1-3. B) Tactical Curl 1-2. C) Sentry Mode. D) Shield Matrix i-3.
Weapon two: Benetnasch (base to Benetnasch 3)
Skill Ready ii: A) Armor Form 1-3. B) dash Attack i-three. C) Power Form 1-3. D) Heat Detonator 1-iii.
Gadgets: First Assistance Kit, Anti-Aiment Kit, Plasma Grenade, Frag Grenade
Yuuki
- Class: Assault / Back up
- Weapons: Sword / Handgun
- Clothes: Alluring Culottes F
- Accessory: Headband
Stat Point Allocation & Class
- STR: D (12 percent)
- VIT: East (6 percent)
- INT: A (24 percent)
- AGI: B (twenty pct)
- DEX: A (22 percent)
- LUK: C (16 percent)
- Defense: C
Stats at Level 125
- HP: 4140
- STR: 68
- VIT: 34
- INT: 141
- AGI: 116
- DEX: 129
- LUK: 92
- ATK ane: 716
- ATK 2: 359
- DEF: 2108
Loadouts
Weapon 1: Muramasa F9 (base to ++), Kikuichimonji (base to ++)
Skill Set ane: A) Sharp Boom i-2. B) Muffle 1-3. C) Vorpal Strike 1-3. D) Star Splash 1-3.
Weapon 2: HGBST3 Kusanagi (base to ++), HGBST3 Asuka (base of operations to ++), HGBST3 Shigure
Skill Ready ii: A) Quick Shot i-3. B) Ability Form Shot 1-3. C) Armor Grade Shot 1-iii. D) Tactical Roll until Level 41, then Nanotech Heave Shot 1-three.
Gadgets: Kickoff Aid Kit, Frag Grenade, Anti-Ailment Kit, Plasma Grenade
Zeliska
- Class: Back up / Engineer
- Weapons: Shotgun / Assault Rifle
- Clothes: Queen's Dress F
- Accessory: Earrings
Stat Point Allocation & Form
- STR: B (xx pct)
- VIT: East (half-dozen percent)
- INT: C (16 percent)
- AGI: A (22 percent)
- DEX: A (24 percent)
- LUK: D (12 percent)
- Defense: C
Stats at Level 125
- HP: 4160
- STR: 113
- VIT: 35
- INT: 91
- AGI: 126
- DEX: 140
- LUK: 69
- ATK i: 237
- ATK two: 289
- DEF: 2144
Loadouts
Weapon 1: Peacock (base to Peacock 3)
Skill Set 1: A) Speed Form 1 until level 40, then Gunstinger 1-iii. B) Power Form Shot 1-2. C) Armor Grade Shot ane-2. D) Raise Gadget 1-iii.
Weapon 2: MG Kalimsky (base to ++), MG Tonfsky (base to ++)
Skill Set 2: A) Hawk Eye one-3. B) Tranquilizer Shot one-2. C) Healing Bullet 1-3. D) Sentry Way.
Gadgets: To be added later
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Source: https://www.rgj.com/story/life/2018/03/06/sword-art-online-fatal-bullet-builds-stats-spread-ally-guide-technobubble/400722002/
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